BasicsLevel · Beginner

AI image and video glossary: 50 terms every Higgsfield user should know

Prompts, seeds, start frames, dolly moves, rim light… AI creation mixes machine-learning jargon with film vocabulary. Here is every term you need, explained in one or two sentences.

Storyboard sketches and a film slate on a wooden desk
Made with Higgsfield (Nano Banana 2).

AI generation basics

  • Prompt — the text instruction that describes what you want the model to create.
  • Negative prompt — words describing what you do not want; some models support it, others prefer phrases like “no text”.
  • Model — the AI system that generates the output (for example Kling, Seedance, Nano Banana, Soul).
  • Text-to-image / text-to-video — generating from a text prompt only.
  • Image-to-video — animating a still image; the image becomes the first frame.
  • Start frame / end frame — the first (and optionally last) image a video must begin and end on.
  • Reference image — an image given to the model to guide subject, style or composition.
  • Seed — the random starting number of a generation; the same seed and settings can reproduce a similar result.
  • Variation — another output from the same prompt, differing because of randomness.
  • Inference / generation — the act of the model producing an output.
  • Credits — the units Higgsfield uses to price each generation.
  • Native audio — sound generated by the video model itself, in the same pass as the image.
  • Multimodal — a model that accepts several input types: text, images, video, audio.
  • Diffusion model — the family of models that create images by gradually removing noise.
  • LoRA / fine-tuning — training a model on extra data (for example photos of a character) to specialise it.
  • Character consistency — keeping the same face and look across generations. See our Soul guide.
  • Hallucination / artefact — an error the model invents: extra fingers, melting objects, garbled text.

Editing and post-production

  • Inpainting — regenerating only a selected area of an image.
  • Outpainting — extending an image beyond its borders.
  • Reframe — changing the aspect ratio of an image or video, often with outpainting.
  • Upscaling — increasing resolution while adding plausible detail.
  • Background removal — isolating the subject on a transparent background.
  • Lip-sync — matching mouth movement to a voice track.
  • Dubbing — replacing speech with a translation in another language.
  • Motion transfer — applying the movement of one video to another subject. See Genjutsu.
  • Colour grading — adjusting colours and contrast to give a film a unified look.
  • Deflicker — reducing brightness flicker between video frames.

Framing and composition

  • Aspect ratio — width-to-height ratio: 16:9 (landscape), 9:16 (vertical), 1:1 (square), 4:5 (portrait feed).
  • Extreme wide / wide shot — shows the whole environment; the subject is small.
  • Medium shot — subject from roughly the waist up.
  • Close-up / extreme close-up — a face or a detail fills the frame.
  • Low angle / high angle — camera below or above the subject; low feels powerful, high feels vulnerable.
  • Over-the-shoulder — framed from behind one character, looking at another.
  • Rule of thirds — placing key elements on imaginary lines dividing the frame in three.
  • Depth of field — how much of the image is sharp; shallow depth of field blurs the background.

Camera movement

  • Dolly in / out — the camera physically moves toward or away from the subject.
  • Truck left / right — the camera slides sideways.
  • Pan / tilt — the camera rotates horizontally / vertically from a fixed point.
  • Orbit — the camera circles around the subject.
  • Crane / jib — the camera rises or descends smoothly.
  • Handheld — natural, slightly shaky movement as if held by a person.
  • Zoom — changing focal length without moving the camera; feels different from a dolly.
  • Static shot — the camera does not move.

Lenses and light

  • Focal length — 24mm (wide), 35–50mm (natural), 85mm+ (portrait, telephoto).
  • Anamorphic lens — a cinema lens giving wide frames, oval bokeh and horizontal flares.
  • Macro — extreme close-up photography of small details.
  • Bokeh — the soft, blurred look of out-of-focus lights.
  • Golden hour / blue hour — warm light just after sunrise or before sunset / cool light just after sunset.
  • Key light, fill light, rim light — the main light, the light that softens shadows, and the light that outlines the subject from behind.
  • Practical light — a light source visible in the scene (lamp, neon sign).
  • Volumetric light — visible beams of light through fog, dust or haze.
  • Film grain — the fine texture of analogue film, often added for a cinematic feel.

Frequently asked questions

Do I need to learn all these terms?

No. Start with framing (wide, close-up), one or two camera moves (dolly in, orbit) and light (golden hour, rim light). They already improve most prompts.

What is the difference between a zoom and a dolly?

A zoom magnifies the image from the same position; a dolly moves the camera through space, which changes perspective and feels more cinematic.

Facts checked: October 29, 2026. Features, models and plans change often — always confirm on the official site.